Ships
Ships are built at the Shipyard. They make up your fleet for offense, defense and logistics.
Roles
- Cargo — Small Cargo and Large Cargo for hauling resources between your planets or to recycle debris.
- Light combat — Light Fighter, Heavy Fighter and Cruiser.
- Capital — Battleship, Battlecruiser, Bomber and Destroyer.
- Strategic — Deathstar (devastating, slow, expensive).
- Special — Recycler (collects debris fields), Spy Probe, Solar Satellite (defensive energy).
Costs
Each ship has a Titanium / Crystal / Plasma cost plus a construction time that scales with your Shipyard level and Combat / Impulse / Hyperspace engine tech.
Build queue
The Shipyard processes one ship at a time but can queue many. Tap a queued entry to inspect ETA. The Engineer officer reduces queue time for combat units.
Loss in combat
Ships lost in combat leave behind a debris field of recyclable Titanium and Crystal. Send a Recycler to collect it before the opponent does.